Revenants - Character - Auxie

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Rendered in Unreal Engine 4

Polycount is about 65k tris

Polycount is about 65k tris

Some late iteration on her neck piece

Some late iteration on her neck piece

Armor and Undersuit and Head maps. 
Albedo, Normal, Roughness and Metalness respectively (Spec for the head map)

Armor and Undersuit and Head maps.
Albedo, Normal, Roughness and Metalness respectively (Spec for the head map)

Have the pleasure to present Auxie, she's going to be an healer class character on Black Ice Studio’ upcoming title, Revenants.
I was responsible for the entire process, HP sculpt, low poly modelling and texturing.
It was a great challenge and fun to make her, always supported by a great team! Thank you guys for that.
Used Zbrush for all the high poly stuff, Blender for retopology, Uv’s and posing, Substance Painter for texturing and Unreal Engine 4 to render her.
Hope you dig it!