Freckles

Rendered In Unreal Engine 4

Rendered In Unreal Engine 4

Topology
Head 15k tris
Hair  2.5k tris

Topology
Head 15k tris
Hair 2.5k tris

Albedo / Normal

Albedo / Normal

Specular / Roughness / Scattering

Specular / Roughness / Scattering

Hair
Alpha / Depth

Hair
Alpha / Depth

Started this gal as study/practice but decided to take her to Unreal Engine.
Sculpted her on Zbrush, retopo and UV's in Blender, Substance Painter and Photoshop for texturing and finally Unreal Engine for render.
For the hair, I followed the awesome Baj Singh's tutorial ( https://www.artstation.com/artwork/a2wPL ).
All C&C are more than welcome.
Hope you like it!